12.21 PATCH NOTES
2023-12-20
Dead by Daylight Mobile servers will be down for maintenance starting at 12-21-2023, 3:00 AM (ET). This is expected to last about 3 hours and will also force players in the Trials to log off. You are therefore advised to log off earlier to avoid data loss. Users of older versions will not be able to log into the game after the update and must download the latest version. New content will be available after this update. We hope to see you soon in The Fog.
Server-down maintenance compensation: Sinister Stones x3, Bloodpoints x50,000
NEW CONTENT
1. New Characters released:
※ [The Dredge] (Killer) and [Haddie Kaur] (Survivor)
※ Cost: 500 Auric Cells (also available for 9,000 Iridescent Shards after maintenance on 01-10-2024.)
※ Details on Character Perks and their background stories can be viewed in-game after the update.
2. New Map
※ The Pale Rose is now in The Fog.
※ After the update, Ranked Match and Quick Match players may find themselves in this new Map. Players can also choose this Map for custom games.
3. Bone Chill Event
※ Event Time: 12-21-2023, 3:00 AM to 01-04-2024, 2:59 AM (ET)
※ During the event, Snowmen are randomly scattered throughout the Map during Quick or Ranked matches. Both Killers and Survivors can get into a Snowman and do the match as a Snowman!
Events
1. The Entity's Treasure Updates
※ Event Time: 12-21-2023, 3:00 AM to 01-04-2024, 2:59 AM (ET)
※ Added the [Christmas Tree Spirit] and [Merry Christmas] pools for a chance to acquire Platinum, Gold, and Silver Outfits.
※ The Entity's Treasure guarantees: at least 1 Silver Outfit every 50 draws, at least 1 Gold Outfit every 200 draws, and another Gold Outfit every 400 draws. There is no guarantee for Platinum Outfits.
※ Added Outfit Trial rewards. Drawing this reward lets you try the Outfit for free during the trial period.
※ During the event, you will have a chance to get Merry Christmas collection Gold Outfits from The Entity's Treasure. These include Outfits for: Feng Min, Kate, Claudette, and Mikaela.
※ The Entity's Treasure guarantees: At least 1 Silver Outfit every 50 draws and at least 1 Gold Outfit every 200 draws.
※ During the event, you can select 2 Gold Outfits to drop first for your draws. You cannot change your selection after you make it.
2. Christmas Collection Events
Mad Snowman Challenge Event
※ Event Time: 12-21-2023, 3:00 AM to 01-04-2024, 2:59 AM (ET)
※ During the event complete challenge tasks to get Freaky Frosty. Freaky Frosties can be used to redeem fabulous Christmas rewards at the Redeem Shop, including the new item: [Winter Party Starter].
※ Squads will be ranked based on the total [Freaky Frosties] earned by squad members.
※ When the event ends, rewards will be tallied based on leaderboard rankings and sent to your inbox. Don't forget to check it.
※ The item [Winter Party Starter] can still be used after the event ends.
[Xmas Madness] Sign-in Event
※ Event Time: 12-21-2023, 3:00 AM to 01-04-2024, 2:59 AM (ET)
※ Sign-in every day to get [Freaky Frosties] and other rewards.
[Xmas Madness] Redeem Shop
※ Event Time: 12-21-2023, 3:00 AM to 01-04-2024, 2:59 AM (ET)
※ The 2nd page of the Redeem Shop will become available on 12-28-2023, 3:00 AM (ET).
※ [Freaky Frosties] earned in other event activities can be redeemed at the shop for The Deathslinger's weapon [Holiday Harpoon], The Nurse's cosmetic [Frosty Eyes], Haddie's cosmetic [Harbinger of Wool], and the Survivor's Charm [Cocoa Dip].
3. Snowy Exclusive Gacha
※ Event Time: 12-29-2023, 3:00 AM to 01-04-2024, 2:59 AM (ET)
※ Take part in the gacha for a chance to win Character Outfits at discount prices.
※ Character Outfits include: The Trickster's [King of Sweets], Meg's [Winter Sprinter], Jeff's [Cold Weather Cocoon], and The Spirit's [Crystalline Apparition].
※ The prize pool will not contain Outfits you already own. If you acquire all the Outfits in the pool first, you'll automatically get the rest of the pool's unclaimed rewards!
4. Weekend Bloodhunt
※ Event Time: 12-22-2023, 3:00 AM to 12-25-2023, 2:59 AM (ET)
※ During the event, take part in Trials with the specified Characters to earn double EXP and Bloodpoints.
※ Specified Characters: Yun-Jin Lee and The Blight
※ Event Time: 12-29-2023, 3:00 AM to 01-04-2024, 2:59 AM (ET)
※ During the event, take part in Trials with any Character to earn double EXP and Bloodpoints.
5. Store Packs
※ Event Time: 12-21-2023, 3:00 AM to 01-04-2024, 2:59 AM (ET)
※ Several discount bundles are now available in the store, including Outfit packs for Feng Min and Nea, and Sinister Stones Packs. Go check them out!
Christmas Outfit Bundle
※ Event Time: 12-21-2023, 3:00 AM to 12-28-2023, 2:59 AM (ET)
Cost: 2160 Auric Cells
Contents: The Clown's [Carnie Claws], Dwight's [Dwight-in-a-Box], and Claudette's [Claudette Claus]
Christmas Blessings Outfit Bundle
※ Event Time: 12-21-2023, 3:00 AM to 12-28-2023, 2:59 AM (ET)
Cost: 1080 Auric Cells
Contents: Ace's [Winter Wisecracks] and Zarina's [Penguin Onesie]
Balance adjustments
※ Item category update
I. Redefined item categories:
1) Survivor Items: Items that players can actively bring into the Match (such as Toolboxes or Med-kits).
2) Special Items: Items related to specific Killers (such as Lament Configuration or Video Tape).
3) Temporary Items: Items that will not return to the player's inventory when the match ends (such as Flash Grenade or Vanity Mirror).
II. Item logic adjustments:
1) Survivors can equip Special Items and Temporary Items at the same time.
2) For those carrying both items, the discard/use action will first discard/use the non-Survivor Item.
3) If Temporary Items and Special Items conflict with each other, you will be unable to pick up/switch to another while carrying one.
4) Temporary Items and Special Items cannot be knocked away by Franklin's Demise.
5) Special Items (such as Lament Configuration or Video Tape) cannot be discarded.
6) Hoarder (Perk): Survivors picking up a Temporary Item or Special Item cannot trigger Hoarder.
※ The Hillbilly power has been updated, reducing the Heat gain when starting and revving the Chainsaw and increasing the Heat gain during a Chainsaw Sprint.
※ Performing a Great Skill Check for Healing rewards 3% Progression (previously 5%).
※ During matches, the Portrait UI will only show interactive statuses visible to Survivors, including:
Generator repairs performed by Survivors (also shows progress)
Healing performed by Survivors
Healing from a dying state by Survivors (also shows progress)
Totem interactions by Survivors
Exit gate interactions by Survivors
Killer power item interactions by Survivors
※ Survivor Item updates
Camping Aid Kit:
Charges: 24 (previously 16)
Increases Altruistic Healing speed by 35% (previously 25%)
Reduces Personal Healing speed and efficiency by 33% (NEW)
Unlocks the Self-healing action (no change)
First Aid Kit:
Charges: 24 (no change)
Increases Altruistic Healing speed by 40% (previously 35%)
Reduces Personal Healing speed and efficiency by 33% (NEW)
Unlocks the Self-healing action (no change)
Emergency Med-kit:
Charges: 24 (previously 16)
Increases Altruistic Healing speed by 45% (previously 50%)
Reduces Personal Healing speed and efficiency by 33% (NEW)
Unlocks the Self-healing action (Removes Personal Healing speed enhancement)
Ranger Med-kit:
Charges: 24 (previously 32)
Increases Altruistic Healing speed by 50% (previously 35%)
Reduces Personal Healing speed and efficiency by 33% (NEW)
Unlocks the Self-healing action (Skill Check reward is removed)
※ Med-kit add-on updates
Styptic Agent: Press the Secondary Action button while using the Med-kit to use the Styptic Agent. Injured Survivors using the Styptic Agent will gain the Endurance effect for 5 seconds (previously 8 seconds). Consumes the Med-kit on use.
Abdominal Dressing: Increases Healing speed by 15% (previously 25%) and no longer includes a Charge Penalty. Rarity changed to Very Rare.
Surgical Suture: Increases odds of triggering Skill Checks by 15% and increases Progression rewards for succeeding Great Skill Checks by 10%. Removed Bloodpoint and Healing speed rewards.
Gauze Roll: Increases Healing item charges by 10 (previously 12). Rarity changed to Rare.
Medical Scissors: Increases Healing charges by 10% (previously 15%).
Needle & Thread: Increases the odds of triggering Skill Checks by 10% and increases Progression rewards for succeeding Great Skill Checks by 5%. Removed Bloodpoint and Healing speed rewards.
Sponge: Increases the Great Skill Check zone by 20%. Removed Great Skill Check Progression rewards.
Rubber Gloves: Increases the Great Skill Check zone by 10%. Removed Great Skill Check Progression rewards.
Gel Dressings: Changed rarity to Ultra Rare.
※ Survivor Perk adjustments
General Perk [Flashbang]: Enter a Locker (no longer required to be empty-handed) to craft a Flash Grenade.
David King's Perk [Dead Hard]: Goes into effect after being rescued or rescuing yourself. Tap the Perk button while running and injured to gain the Endurance status effect for 0.5 seconds. Causes the Exhausted effect for 60/50/40 seconds. Dead Hard is then inactive.
Zarina's Perk [For the People]: For the People is only active in a healthy state. Press the Perk button when healing other Survivors without a Med-kit to instantly heal them from a dying state to injured, or from injured to healthy. You will then enter an injured state and receive the Broken status effect for 80/70/60 seconds. You become the Obsession. Equipping this Perk decreases your chance of becoming the initial Obsession at the start of a Trial.
Mikaela's Perk [Boon: Circle of Healing]: Press the Perk button near a Dull or Hex Totem to bless it and create a Boon Totem. Soft chimes ring out in a 24m radius. Survivors within the totem's range gain a healing speed bonus of 50/75/100% to heal others. Healing Items do not stack with Boon: Circle of Healing. Injured Survivors have their auras revealed to all other Survivors in the totem's range.
Yui Kimura's Perk [Any Means Necessary]: You see the auras of dropped Pallets. Press the Perk button for 6/5/4 seconds to reset the Pallet to its upright position.
Optimizations
- Optimized how auras are revealed in-game. Limited the minimum aura display size to make auras easier to spot.
- Added a new adjustment for vertical sensitivity. Check this option in Settings to bind vertical sensitivity to horizontal sensitivity.
- Optimized Survivor interactions during healing. Survivors can now interact with Windows and Pallets while being healed. Survivors can also start the healing action directly while repairing generators (healing will interrupt the generator repair).
- Optimized Killer Instinct display modes. When a Survivor is highlighted outside a Killer's view, a Killer Instinct icon will be displayed at the edge of the screen.
- Optimized the icon for Killer Instinct.
- Optimized lag issues in certain areas of Lampkin Lane.
- Reduced rank up difficulties for Survivors in High ranks.
- The Circus Magika event will become a regular feature appearing every now and then to offer Outfits at exceptional discounts. Every player will receive a 90% discount for 1 non-Gold Outfit.
- Updated The Nurse's standby background music in the main UI.
- Optimized the [Dead Dawg Saloon] escape gate spawning system. Escape gates now spawn at random locations instead of fixed locations.
11. Reduced the Emblem Point requirement for Safety Pip and Pip for Survivors ranked 4 or higher. Point requirements for Double Pip remain unchanged.
12. Optimized randomized Map rules. Unless using offerings, you will not be consecutively matched in the same Map.
Issues Fixed
1. Fixed the issue where clicking several UI buttons did not produce a sound.
2. Fixed the issue where the [Welcome to the squad] popup would appear when opening the Squad UI.
3. Fixed the issue where The Huntress's hatchet might not trigger [Hex: Face the Darkness] upon a hit.
4. Fixed the issue where blood stains did not appear on Ace or The Trapper's headwear.
5. Fixed the issue of the hair in Nea's Outfit [Punk Scrawl] not displaying properly.
6. Fixed the issue of [Hubris] not getting triggered when using the Perk [Spirit Fury].
7. Fixed the issue of the Quick Turn feature not displaying properly.
8. Fixed the bug enabling players to climb on certain objects in [Gas Heaven].